I found them to be pretty fluid and a lot of fun to play through, especially when you consider the combinations of spells on offer. The combat works via a mixture of stealth attacks, taking out grunts, and more complicated boss battles. Do you use the famous spell that kills someone in a blink? Do you want to go down that dark path? But then there are also cursed spells for the darker magic person inside you. There are spells for lighting the way, pulling things towards you, or levitating, making yourself invisible, and the revealing of secrets. The spells themselves range from the defensive type for protection, to much more aggressive spells that allow you to go on the offensive. If you want to fully complete Hogwarts Legacy, that is going to be essential. There’s a bountiful array of things to do and experience, with a field guide in place to ensure you can keep track of all the challenges, quests, and items you need. From there, you’ll have lessons to get involved in, the chance to take part in duelling competitions, the sorting of hats, diving for treasure, popping balloons and countless other activities. Played in the third person, in Hogwarts Legacy you will partake in some – deep breath – exploring, racing of broomsticks, making of potions, the design of your own secret room, a bit of shopping, as well as the following of magical keys and treasure maps. I loved the main story, and pretty much all the extra stuff that complements it, as it all comes together to ensure that the main thrust of narrative is engaging throughout. Hogwarts Legacy has a family-friendly vibe about it, something which feels fairly unusual when put up against more adult-orientated open-world titles. The writing is good too, building on a whole host of colourful and unique characters who you get to meet and work with. It’s a great narrative, one that fans of the franchise will cherish.
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